[generic] Dream Campaigns

#21
Hmm...ignoring things on the cards, things where the game doesn't yet exist, and things currently being planned, here are some of the campaigns I'm dreaming of. Warning....there's a lot.

Delta Green: History
A modern day Delta Green investigation delving into past investigations over the history of Delta Green. The modern scenario is a frame for a series of scenarios set at different times in the past, with how they turn out affecting how things are in the present, and how things can conclude.

Liminal: The Quest for Excalibur
A big “quest” scenario for Liminal, a McGuffin which lots of factions want and probably shouldn't have, and an excuse to add some pieces of Arthuriana. This is one of the ideas most likely to see light. This pleases me. On the Liminal front, I also want to run the Yorkshire Werewolves thing I had planned for a two slot game at Furnace but illness prevented...this could be Seven Hills, or it could be spun into an actual campaign. And Neil's London book throws up huge numbers of juicy campaign ideas, though they can and will be linked to this plan.

Night’s Black Agents: 1967 to 1977
Cold War Europe, with vampires behind the scenes, and fun with the history and culture of the decade. I did begin a campaign like this but it never concluded. Maybe I’m sated with the three convention scenarios I did set in 1968. I think I have to regard this as one that got away.

Trail of Cthulhu: Brichester University Tales
The British version of Miskatonic University. Strange inadvisable researches and expeditions with mysterious sponsors, with Miskatonic University as fierce rivals. This one will be a little pulpy.

Trail of Cthulhu: Reality is wrong
A chance to play with a hugely altered reality, inspired by Cthulhu City and some of the Dreamlands material. A combination of lots of Lovecraft references and surrealism.

OpenQuest: Year of Four Empires
The Vigiles Noctis guard the Roman Empire against supernatural threats, even while, following the death of Nero, it tears itself apart in civil war. I'm sort of cheating here as a good amount needs to be written, and I still regard it as a plan.

Mythras: Mythic Babylon
The book is nearly done, and I've only run a one shot. It makes a great sandbox swords and sorcery setting with the clashes of the powerful kingdoms shaping the land and the supernatural on the fringes. So a sandbox campaign is called for rather than the one-shots so far…

OpenQuest: Second Age Glorantha
I don't yet have RuneQuest Glorantha, but OpenQuest would give a nice and easy approach. Why Second Age? Firstly I really like theme of the clash of the Empire of Wyrm Friends and the God Learners, and secondly it feels more open to make “mine” than the Third Age. Not everything published for the Second Age is good, it must be said, but I’m reading Dara Happa Stirs at the moment and so far it seems excellent.

Hellas: Worlds of Sun and Stone
There's a lovely epic campaign outline in the main book which I’d love to do. But I think rationally this is one which has got away. The rules feel a bit too much for me when I last looked. But I may come back.

Doctor Who: Last of Gallifrey
Doctor Wholess, really. An alternative take, without most of the history of the old or new TV series (the Time War reset it _all_) but still featuring Unit and the usual Doctor Who baddies. All that remains from Gallifrey are whatever the PCs come up with in character creation. There might be a small number of Time lords, or none at all…

Fate: Wolf's Head
A medieval outlaws game in Fate, and a short campaign where things are building to an inevitable tragic conclusion where some good will still come. The old Robin of Sherwood TV series is a clear inspiration. This one will be a published thing, but needs a campaign rather than the one shots so far.

Nobilis
It’s beautiful. I struggled but now I think I get it. I've wanted it for years, but I think it's now got away.

Call of Cthulhu: 1920s gangs of England
I did some research for criminal gangs of the time, and It’s fascinating stuff. There's room for Mythos connections, and Mythos predation. And the PCs are amongst it, being a small gang of their own. I don't fully admit this has got away, but it might have been edged out by other things in the Cthulhu stakes.

Symbaroum
A simple one this. The published campaign material is actually really rather good, and I’d like to run a game based on it. It would also be pretty easy to do.

The One Ring
I don't think I'll be “done” with the One Ring even after the Darkening of Mirkwood eventually concludes. One idea I have is The Fall of Arnor, set centuries in the past, where the successor kingdoms of Arnor fight the Witch King. I also fancy running through the Oaths of the Riddermark campaign. Or doing something with Gondor, Ithilien, and the Marches of Mordor, but maybe that last needs to wait for a relevant Cubicle 7 sourcebook on the region.



Thoughts...it's interesting how little science fiction there is. I do really want a science fiction campaign, but I'm currently running a short Mindjammer campaign which satisfies me, and an awful lot of my science fiction ideas seem to become one shots rather than campaigns.

For fantasy on the other hand, campaigns rather than One Shots lead the way.

Oh, and I did have 25 things, but discarded as I typed. Time to narrow down to five and make more definite plans, with the others being discarded and put on hold? One thing about planning this....it depends on having eager players and time as well as my desires.
 
#22
I would love to play or run a campaign but currently it looks unlikely. Most of my games are one-shots for convention play.

I did make some headway at a couple of Board Game Cafés in Nottingham with my Tales from the Loop games with a strong interest in playing a monthly game as part of a campaign.
At Ludorati Café I have got in one session so far but the organiser was also keen to play as well so I hope to run my first scenario again for him and his friends.

At The Dice Cup I have managed to run two sessions with players new to role playing games too. That was interrupted by my accident at work.

With my time off I have worked on my Tales from the Loop campaign. Seven one-shot scenarios linked together to follow on from one another, each having a new robot in each.
They can be played as an RPG convention scenario or as linked campaign play over several sessions.
Still a way to go though.

‘Technological Reasons and a Robot for All Seasons’
Tales from the Loop RPG
For up to six players. New players welcome!
A series Mysterious adventures in the British Land of the Loop. Set in an alternate 1984 where Kids explore fantastical occurrences encountering robots, echo-spheres, lasers, carnivorous plants, freakish weather, dangerous strangers, and mad scientists along the way. So put away your VHS tapes, grab your Walkmans, Head bags and CB radios, get on your BMX bikes and ride out on adventure!

Part 01: Bigtrax and Magic Tricks
Part 02: Atomic Butterflies and Feral Buddleia
Part 03: Heatwaves and Rain-Guns
Part 04: On Cloud Nine and Golden Sunshine
Part 05: Good as Gold and Silicon Chips Overload
Part 06: Winter Wonderland and Snow All Around
Part 07: Teleportations and Transgressions
 
#23
Liminal: The Quest for Excalibur
A big “quest” scenario for Liminal, a McGuffin which lots of factions want and probably shouldn't have, and an excuse to add some pieces of Arthuriana. This is one of the ideas most likely to see light. This pleases me. On the Liminal front, I also want to run the Yorkshire Werewolves thing I had planned for a two slot game at Furnace but illness prevented...this could be Seven Hills, or it could be spun into an actual campaign. And Neil's London book throws up huge numbers of juicy campaign ideas, though they can and will be linked to this plan.
I'll race you to it! I've already sketched out the first third of the quest! Ha!
 
#24
I never got to complete my campaign based around the WHFRP festivals. I ran scenario based on the winter festival (I forget its name) which was basically an excuse for one of my "Christmas" adventures - I introduced the non-canon idea of people using for trees as a celebratory symbol and their delivery was disrupted by Kithban elves for some reason.

I then ran a scenario based around "Keg End" with some unscrupulous dwarves hiding away kegs of beer and the Dwarven extremists hunting them down.

But that was it. I was particularly looking forward to running "The Pie Week Murders."

(I love The Moot.)
 
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