[shopping] Temptation waits... what are you resisting?

I haven't read any of the Soulbound stuff, but based on C7's posts I'm mentally labelling it as Warhammer Exalted.

Edit: I'm pretty sure it's either a different geography from WFRP, or the distant past or future of it. Or both.
 
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I can't quite get a handle on the Age of Sigmar stuff, it seems a bit High Fantasy for me whereas the Old World stuff was rooted in the grime of renaissance Europe and was all the better for it.
The good news is that Cubicle7 was wise in trying to satisfy both the old demographics and appealing to the new, with Warhammer Fantasy Role Play 4th Edition for those enjoying past glories and Warhammer Age of Sigmar Soulbound for those overhauling everything that came before.

I will probably never run an Age of Sigmar RPG but may still enjoy playing in one if somebody else runs it. The dice mechanics not being similar to Wrath and Glory pushed me away. Still watching though.
 
I have no idea what the AoS setting is
Here is the interview that may shed some light:

https://www.cubicle7games.com/age-of-sigmar-soulbound-interview/

Q: Give us a semi-brief rundown of what makes Soulbound stand out from other fantasy RPGs.
A: The big draw has to be the setting. The Age of Sigmar is one of the most unique settings out there in my opinion. It’s a blend of fantasy, magitech, steampunk, and post apocalyptic horror. It has this incredible creation myth that ties the whole setting together through eight unique realms (nine realms if you want to take your chances in the Realm of Chaos!). There are gods and monsters, demigods and demons, and then there are regular people desperately trying to survive in a cruel and brutal world. There is room for a lot of different kinds of storytelling in the Mortal Realms.
 
...The Age of Sigmar is one of the most unique settings out there in my opinion. It’s a blend of fantasy, magitech, steampunk, and post apocalyptic horror....
It sounds like a grab-bag of nerd tropes, but GW have gone all out to put unique names on everything so they can copyright them (e.g. there's no such thing as an Elf, but you can play an Aelf :LOL: - Dwarves have been similarly renamed ). It's quite hard to get a handle on. It reminds me of Numenera in some ways but with a lot noisier setting. Think I'll wait to hear from others on how it plays.
 

Dom

Administrator
Staff member
This looks really fresh and fun...

thetroubleshooterstitle.png


Welcome to The Troubleshooters, an action-adventure tabletop roleplaying game of international mystery. Inspired by European comics, The Troubleshooters will take you all across the world for exciting adventures!

thetroubleshooters.png

The Troubleshooters tabletop roleplaying game will take the characters to the mid-1960s all over Europe and across the world. They will find themselves at exotic locations, glittering metropoles, deep in the wilderness, or even in cozy country villages, where they face horrible foes: spies, wild beasts, mafia, mad scientists, villains, and relatives! The characters, ranging from athletes and explorers to journalists and inventors, are drawn into other people’s troubles and band together to solve them.

The Troubleshooters starts in 1965 in a world similar to but not exactly like our own. There are extra countries like San Angelo, Sitomeyang, Katsuichi or Arenwald. There are valleys that time forgot, mysterious temples hidden in the jungle, and secret laboratories beneath museums. The Concorde is already flying and carrying passengers, France is planning for high speed railways, Americans and Soviets have space stations in orbit around Earth, and a Japanese-French atomic rocket landed on the Moon in 1964. Still, Europe is divided by the Iron Curtain, there is no internet and no Google (you have to go to a library or an archive to look up stuff), and most people have just one telephone connected to a landline.

This world is threatened by the evil organisation The Octopus, trying to upend the fragile balance between the Eastern Bloc and the Western Alliance. Led by graf von Zadrith, The Octopus is just emerging from the shadows, ready to shape the world in their image.

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Your character is part of a group of friends to whom adventures happen – and you gladly participate. No matter if it is a hunt for a lost treasure, helping someone get their inheritance, stopping spies from stealing military secrets, or foiling The Octopus’ evil plans for world domination, you just go on adventure.

The Troubleshooters is designed from the ground up to fit the genre. It has a skill-based system where task checks are made by rolling a d%/d100 and compare against a skill value.

There are no classes or levels in The Troubleshooters. There are about a dozen templates which showcase typical characters and assign appropriate skill values, Abilities, Complications, and gear kits to your character.

A smart plot hook system is used to kick off adventures, all but guaranteeing that at least one character has something to do with the plot from start. Much of the game is centred around the Story Point economy. You gain points from making extraordinary rolls, activating Complications, and getting captured by the villain. You spend points to flip task checks, establish new things in the game, and to activate Abilities.

It is hard to die in The Troubleshooters. Instead, you choose between being Out Cold, Wounded or in Mortal Peril. It’s only when you’re in Mortal Peril that you actually risk dying. However, it is easy to get captured by the evil villains and have to suffer their gloating while they tell you their evil plans.
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https://www.kickstarter.com/project...-tabletop-rpg?ref=profile_saved_projects_live
 

Dom

Administrator
Staff member
Madi: Once Upon a Time in The Future

Madi.jpg


https://www.kickstarter.com/project...in-the-future?ref=profile_saved_projects_live

Graphic novel adjacent to Moon and Mute by Duncan Jones and an assortment of great artists.

MADI is a 260-page road trip graphic novel set in the near future, by film director Duncan Jones (MOON, SOURCE CODE) and writer Alex de Campi (BAD KARMA, BLADE RUNNER), and drawn by some of comics’ most exciting artists including Glenn Fabry, Simon Bisley, Duncan Fegredo and Pia Guerra. Each artist tackles a 8-30 page section of the story, bringing to life one location.

Madi Preston, a veteran of Britain’s elite special operations J-Squad unit, is burnt out and up to her eyeballs in debt. She and the rest of her team have retired from the military but are now trapped having to pay to service and maintain the technology put into them during their years of service. They're working for British conglomerate Liberty Inc as mercenaries, selling their unique ability to be remote controlled by specialists while in the field, and the debts are only growing as they get injured completing missions. We meet Madi as she decides she’s had enough. She will take an off-the-books job that should earn her enough to pay out her and her sister, but when the piece of tech she’s supposed to steal turns out to be a kid, and she suddenly blacks out... she finds herself on the run from everyone she’s ever known.


In a globe-spanning adventure from Shanghai to Soho, Madi has to stay one step ahead of the giant corporations closing in on her from all sides.
 

First Age

D&D h@ck3r and Hopepunk
Staff member
Ah sod it, I am probably trying to resist the PF2 version of this Adventure Path...

https://www.kickstarter.com/project...e-path-for-5e-pathfinder-2e-pfrpg/description



Set in The Lost Lands. I like the setting, but it got soured with some inappropriate behaviour by one of the creatives.

Tempted though.
This took me from resist to splurge/backing.


Our very next goal at the $34,000 mark is a comprehensive series of PDF Art and Map Folios we'll be having our layout team create. Likely over 200 pages in total, these folios will present fully keyed and un-keyed "player-friendly" maps for every location in high quality resolution, suitable for printout or for import to your friendly local VTT program, PLUS every piece of artwork in the saga from character and creature portraits to landscapes, treasures, and action scenes. No need to try covering the text and stats with one hand and holding the book with the other to show your players the dynamic visuals their characters are facing!
I've gone in digital as the postage is $30, but they are talking about locally distributed POD as a possible option, though the numbers of interest will probably require them to plan that as an extra option.

Look out for a full rich run through of this using PF2e on Let's Role VTT/Twitch/YouTube when we can fit it into the schedule.
 

Guvnor

The Guvnor
Staff member
This took me from resist to splurge/backing.




I've gone in digital as the postage is $30, but they are talking about locally distributed POD as a possible option, though the numbers of interest will probably require them to plan that as an extra option.

Look out for a full rich run through of this using PF2e on Let's Role VTT/Twitch/YouTube when we can fit it into the schedule.
$30 is very reasonable for all that VTT.
 
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