Funded last year in a successful Indiegogo crowdfunding campaign, Beasts & Barbarians Steel Edition (the game’s second) adds lots of material, furthers the setting’s timeline, and makes useful corrections in tone. B&B‘s Golden (first) Edition (2011), while faithfully capturing the spirit of Robert E. Howard’s pulp fiction, also followed Howard’s practice of characterizing some races in stereotyped ways. “We didn’t want to offend anybody,” Piotr Korys explained on the RPG.net forum. “Cultural differences (I’m from Poland, Umberto is from Italy) could be the reason and explanation, but our game was proofread and edited by US-born English native speakers — and they left [the characterizations] there. We have changed a lot of things, which were put there not because we are racist (both Umberto and me hate white supremacy — or every supremacy — movement), but because they were in pulp games.” The Steel Edition (2017) removes the problematic characterizations.
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