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Curious Savant

Joined: 21 Feb 2009 Posts: 16 Location: USA
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Posted: Sat Dec 19, 2009 4:13 pm Post subject: New worlds for Wordplay---what can I look forward to? |
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Pretty much what it says in the title.
What new stuff is in the works that I should look forward to? Any superhero stuff? Other sci-fi/fantasy things? Any horror? |
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Curious Savant

Joined: 21 Feb 2009 Posts: 16 Location: USA
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Posted: Sat Dec 19, 2009 4:14 pm Post subject: |
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| Incidentally, bought the book, but didn't buy the PDF. So how did Scale come out in the end? |
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Curious Savant

Joined: 21 Feb 2009 Posts: 16 Location: USA
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Posted: Sat Dec 19, 2009 6:58 pm Post subject: |
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Never mind, I just now saw that each point of Scale adds 4 die to the roll.
Not quite sure how I feel about that.  |
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Guvnor Site Admin

Joined: 15 Apr 2005 Posts: 3422 Location: Sheffield, UK
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Posted: Sat Dec 19, 2009 8:05 pm Post subject: |
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Future SF (a la Banks, Reynolds, Stross, et al)
Modern Occult
Military SF
Vikings (from d101)
Dark Corners of the Empire (d101) _________________ neither god nor master |
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First Age Avatar


Joined: 15 Apr 2005 Posts: 1906 Location: Sheffield, UK
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Posted: Sat Dec 19, 2009 8:11 pm Post subject: |
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| Curious Savant wrote: |
Never mind, I just now saw that each point of Scale adds 4 die to the roll.
Not quite sure how I feel about that.  |
Hello curious one!
Scale was simplified for the core release of the game. The principle being that good things give you more dice. Scale could also use this principle and be more micro managed in smaller packets of dice for a finer grained approach.
The alternative dice reading approach will appear as an alternative somewhere, possibly on a wiki or on the Wordplaygames website.
Dom also worked up another way of using Scale dice that was quite elegant but more complex in play (at least I thought so - others may disagree).
In play assigning bonus dice is quick, intuitive, and feels right as you are building your hand of dice.
Two alternatives exist already, if you'd ike to come up with another then go for it! In the Full editon of the game I may offer these alternatives in the text but assume the default is as presented so far - haven't decided on that. makes the game more toolkit like, which doesn't ring my bells in the actual text - I'd rather see the alternatives presented elsewhere.
Onto what else is coming...
Well, I am holding off making any announcements at the moment as I need to be sure that certain things will actually come off. The one book I have in my gift is the full themed version of the book, which will be illustrated and have 5 themes in the back all compatible with the core rules you already have. I'd like that to be available around July time next year.
Once that is in the bag I'll look to do a further book using the core rules. I haven't decided what it will be yet. One I'm looking at is 'Sanguo - Adventure in the Romance of the Three Kingdoms' - Chinese war and madness in the 2nd/3rd century as a possible one (Red Cliff the RPG). We'll see what comes when I've got the Themed edition done.
I am aware that some talented game designers are looking at using Wordplay for self published books next year. If they are knocking about here and want to show their hand then I'll leave it up to them to do that! Their projects are very exciting and quite varied in terms of Themes.
I'd obviously love other commercial game companies to make use of the rules as the licence has been explicitly setup to make it very easy to do so. We'll just have to see if that happens, but it's not beyond the bounds of possibility.
Thanks for buying the game and hope you have fun reading and playing it. Keep in touch. _________________ First Age
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Dom Avatar


Joined: 15 Apr 2005 Posts: 2980 Location: Wetherby, Yorkshire, UK
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Posted: Sat Dec 19, 2009 8:49 pm Post subject: |
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If you have a look at the Singularities thread in the forum, you can get a feel for the SF theme I pulled together for the core book, which will probably also be released as a standalone expanded edition. _________________ "We live in a nuclear powered universe. We're the oddballs by getting energy from burning carbon."
James Lovelock |
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Newt Avatar

Joined: 15 Apr 2005 Posts: 1637 Location: Oldham Uk
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Posted: Tue Dec 22, 2009 11:19 am Post subject: |
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I'll let Graham wax lyrical about the four extra themes in the Themed Wordplay book and I'm surprised that he hasn't spilled the beans already such is the awesomeness that it brings to the table.
I can tell you about Infinite War, the short theme which I authored for inclusion which is gonzo time-traveling sci-fi, in the tradition of Moorcock's Jerry Cornellious novels. Here's a thread about it
http://www.gamingtavern.eu/tav/viewtopic.php?t=2186
I'm also got a number of self contained games planned using Wordplay
Currently I'm working on Dark Corners of the Empire. On a basic level its the core text of WP with the Fantasy theme in a car crash with the fantasy setting and adventure from OpenQuest. But I'm also developing it futher so its a pick up and play game, with its own sandbox setting (think a mini Griffin Mountain)
Next up is Fury of the Vikings, a fun fantasy game drawing from Norse myth and history.
Finally is Project Darklight, which is Cyberpunk done Wordplay style.
I've got plans after these three games, but that's what's planned in the next six months  _________________ Toodle pip!
;O)Newt
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Black Spiral
Joined: 13 Jan 2010 Posts: 9
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Posted: Thu Jan 28, 2010 2:50 am Post subject: |
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| Newt wrote: |
Finally is Project Darklight, which is Cyberpunk done Wordplay style.
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I like the sound of this. A rules-lite Cyberpunk setting would be cool. |
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Dom Avatar


Joined: 15 Apr 2005 Posts: 2980 Location: Wetherby, Yorkshire, UK
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Posted: Thu Jan 28, 2010 10:34 pm Post subject: |
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I had the joy of playing in the playtest for this, and it was great! _________________ "We live in a nuclear powered universe. We're the oddballs by getting energy from burning carbon."
James Lovelock |
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